If you look at DumpRenderTree on Win32, we just made the results
append -win to the file. Unfortunately we can't really generate good
results for Win32 yet, since someone needs to rewrite DumpRenderTree
to be more of a windowed app (like Spinneret).
dave
On Aug 31, 2006, at 1:08 PM, Krzysztof Kowalczyk wrote:
On 8/31/06, Jean-Charles VERDIE <[EMAIL PROTECTED]> wrote:
We imagine a solution which is to drop our goal to fix the
problem, and
instead generate "linux"-based -expected.txt files and to modify
dump
render tree to either chose osx or linux -based expected files,
depending on
the platform we are testing on.
This solution has a major drawback, which is that it will force the
community to maintain two version of expected files for every
single test.
Before starting to work in this direction, I'd appreciate some
feedback on
the feeling about this solution, and may be, fortunately, others
ideas on
how to remove this roadblock.
It would probably be an ugly hack, but looking at the diff it looks
like all differences are for sizes and fall within 1-2 pixels. How
about a fuzz factor (either as percent of the total original size or
in pixels) and accepting failures for sizes orginated from text
rendering if they fall within fuzz factor? Fuzz factor would be best
determined empirically (i.e. by comparing current linux vs. mac
differences and choosing a factor that makes them pass).
The thinking is that a major breakage would still be detected as
falling outside of fuzz factor.
-- kjk
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