To be honest I'm not sure if this is frowned upon but 100% cross platform apps you may have better luck with chromium. Building gtk on windows and mac is difficult (the former being extremely hard). On Fri, Oct 31, 2014 at 3:53 PM Philip Chimento <[email protected]> wrote:
> I have recently gotten webkitgtk 2.4.6 to build on OSX, but only the > WebKit1 API, using gtk-osx-build[1]. I'm in the process of cleaning that up > to submit a patch. I have yet to attempt WebKit2, though. > > [1] https://wiki.gnome.org/Projects/GTK%2B/OSX/Building > > On Fri, Oct 31, 2014 at 9:43 AM, Mike Jones <[email protected]> wrote: > >> Hello all, >> >> I'm fairly new at working with WebKit and GTK. I am trying to build a >> cross-platform app that uses WebKit to render HTML, among other things. I >> built a prototype version for Linux using the webkit2gtk-3.0 library. I'm >> now trying to build on OSX and it doesn't look like the library exists for >> Mac (at least not in MacPorts or HomeBrew). Any suggestions? >> >> And, after Mac I intend to build on Windows as well, so if you have >> pointers for me on how to setup the dev environment there, that would be >> helpful. >> >> Many thanks, >> Mike >> >> _______________________________________________ >> webkit-gtk mailing list >> [email protected] >> https://lists.webkit.org/mailman/listinfo/webkit-gtk >> >> > > > -- > Philip > _______________________________________________ > webkit-gtk mailing list > [email protected] > https://lists.webkit.org/mailman/listinfo/webkit-gtk >
_______________________________________________ webkit-gtk mailing list [email protected] https://lists.webkit.org/mailman/listinfo/webkit-gtk
