Thanks, although I see `_Metal` or `_METAL` is a bit all over the repository ... and declared as backend for the WebGPU folder: https://github.com/WebKit/WebKit/blob/698b77b55d9bc0ab42b6f6163de772de2512793f/Source/WebGPU/WebGPU/Adapter.mm#L77
May I ask if anyone is even thinking about enabling that Vulkan one and/or bringing that WebGPU in? https://github.com/WebKit/WebKit/blob/698b77b55d9bc0ab42b6f6163de772de2512793f/Source/WebGPU/WebGPU/WebGPU.h#L192C16-L203 Would a custom build of WebKitGTK that replace Metal with Vulkan adapter work? I understand I might not have answers around these topics, but as there is a folder and clearly right now everything floats around Metal API only in a static way, I am more than curious about why all those options or if these would anyhow works once exposed. Today I had to use Chromium Dev channel on Linux with Vulkan and unsafe WebGPU flags enabled to run ML out of my browser to test Web Stable Diffusion https://websd.mlc.ai/ and I was super sad about not being able to do so with my daily driver: GNOME Web. Thanks. On Fri, Oct 6, 2023 at 2:00 PM Michael Catanzaro <mcatanz...@redhat.com> wrote: > > Hi Andrea, > > WebGPU is not supported and nobody is working on it, so I assume it's > also not planned. Sorry. > > Michael > > >
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