Hi Everyone, I am creating a VS2005 c++ DirectX application. It runs in both windowed and full screen mode. I need to display a web browser on top of the DirectX stuff. I have this working. I created a WebKitWrapper class to create the webview stuff. I added a DirectX texture to the class. I put the webview window (HWND) position to be off screen. In my render cycle I basically get the webview window to draw on the HDC of the directx texture surface. I needed to add a function in the WKView.h. It was pretty simple.
Now I need to send the off screen web view mouse messages when I click on the texture on screen. I tried using SendMessage() to the webview window hwnd. It does partly work. I do think the messages are getting sent to it. But the problem is it stealing focus from my main application window. Here is what happens when I press the mouse button then let it go. The mouse down is sent to my main window, then it sends it to the webview window; the webview steals the focus and the mouse up event does not go to my main application window, and since the up did not really occur on the webview window, nothing happens. Is there way way to simulate mouse events to an offscreen WebKit2 webview? Thanks Michael
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