Hi All, *Please read my problem statement:* *JS Code:* var mouse = MouseAndTouch(document, downHandler, upHandler, moveHandler);
function MouseAndTouch(dom, down, up, move) { ----- -------- var container = dom; ----- *container.addEventListener("mousedown", mouseDownHandler, true);* } Where passed argument in JS API MouseAndTouch () document is of type Document and downHandler, upHandler, moveHandler are JS callback. function mouseDownHandler(e) { // JS Callback container.removeEventListener("mousedown", mouseDownHandler, true); container.addEventListener("mouseup", mouseUpHandler, true); --------------------------------- } As per given above code snippet, I want to replace this JS code by C++ code and want to handle event mechanism inside separated module written in C++ module. As I debug and I saw that api *container.addEventListener("mousedown", mouseDownHandler, true); is invoking Node:: addEventListener(). When any eventing is done on HTML element.* *Now I have seen that in JS second argument for addEventListener is callback (event handler) and corresponding JS handler is getting executed when matched type of event is caught. But when I saw Web Core code to pass C++ handler(Replaced code of JS handler to in CPP) and trying to pass app *mouseDownHandler()(Converted in CPP) in node->*addEventListener() in CPP it is giving type mismatch. This is giving error because signature of API is * virtual bool addEventListener(const AtomicString& eventType, * PassRefPtr<EventListener>*, bool useCapture); Please let me know how can we handle event mechanism using node->addEventListener in CPP(webcore internally). Bottom of whole discussion is that I don’t want to handle event mechanism via JS if any event happened on HTML element. Thanks & Regards, MK
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