Dear Banjamin, Thanks for the information. I followed your instruction to build WebKit and launch QtTestBrowser, but I still don't get the graphical WebGL context rendered on the screen - I get the fps though. Is there anything that I need to check?
Regards, Won On Tue, May 3, 2011 at 12:36 AM, Benjamin Poulain <benja...@webkit.org>wrote: > On Tue, May 3, 2011 at 1:22 AM, Won J Jeon <wjj...@gmail.com> wrote: > >> Thanks for the update. BTW, is there any switch that I need to turn on in >> order to enable WebGL support with QT port? >> >> I built the code by using '--3d-canvas --3d-rendering' switches and >> launched QtTestBrowser by using 'run-launcher'. >> However, when I access the WebGL page, it says 'It doesn't appear your >> computer can support WebGL'. >> I already double-checked that WebGL works with chromium on my Ubuntu >> desktop. >> > > In order to get WebGL with Qt and have good performance you must use: > +QGraphicsWebView > +QGLWidget on the viewport of QGraphicsView > +accelerated compositing > +enable WebGL > (you can enable all of this from the command line of QTestBrowser of via > the menu). > > I suggest you to ask your question the mailing list webkit-qt. The main > contributors of the WebGL support of Qt are on that list. > > cheers, > Benjamin >
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