That is a good idea.

The the qtwebkit from the alpha release I actually built and packaged with the --no-3d-canvas, but this parameter does not exist any more.

Thanks for the advice, I give it a try and see in 4-5 hours :) how it goes.

cheers,

z

On 06/07/2012 12:19 PM, Andras Becsi wrote:
Hi Zoltan,

The error you encounter seems to be related to WebGL, which is
currently not supported on ARM.
Try adding --no-webgl to your build-webkit command line.

This option used to be called --no-3d-canvas, I'm not sure if it was
already renamed in the qt5 webkit module.

/Andras

On 7 June 2012 07:16, Zoltán Balogh<zoltan.bal...@canonical.com>  wrote:
Hi

I am packaging the Qt5 modules for Ubuntu Precise/Quantal for both x86 and
ARM targets: https://launchpad.net/~canonical-qt5-edgers/+archive/qt5-daily

  It is a fun exercise as week to week it requires some creativity as the
code base evolves.

Most of the modules build well and their packaging is rather straight
forward.

But the qtwebkit module (alias qt5-module) archives (ar cqs) 2184 object
files to libWebCore.a That makes in most build environment/system even with
a very short package name 120k size argument. It will be a huge (literally)
problem. Is here anybody who I can work together to solve this problem? I am
1 inch away to provide the full set of Qt5 x86/armel packages for Ubuntu
Precise and Quantal...

But even fixing this problem with a workaround the qtwebkit fails to link on
arm target:  http://pastebin.com/5yXJTvfY

I wonder if there is anybody who I can work together to prevent problems
when we start packaging Qt5 for the distributions.

cheers,

Zoltan
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