Hi there,

On 17/11/2005, at 10:45 AM, Ben Trumbull wrote:

People successfully use shared ECs in concurrent apps, although updating shared objects is very difficult to do correctly. I've seen it done by taking a large granularity lock in the request handler. However, the following approach *should* work, and be less drastic than that sledgehammer:

regularEC = new EOEditingContext();
regularEC.lock();
try {
    regularEC.setSharedEditingContext(null);

// fetch or fault the currently shared objects to update into regularEC
    // update the ex-shared objects in regularEC

    sharedEC.lock();
    objectStoreCoordinator.lock();

    try {
        regularEC.saveChanges();
    } finally {
        objectStoreCoordinator.unlock();
        sharedEC.unlock();
    }
} finally {
    regularEC.unlock();
    regularEC = null;
}

where would you have the sharedEC refetch for newly inserted objects?

The ordering of the lock/unlocking is important and must not be changed.

I didn't think that the shared EC had to be locked from my reading of the API: "In multithreaded applications, shared objects can be used safely by many threads at once. Shared editing contexts use NSMultiReaderLocks to maintain thread safety. The methods objectsWithFetchSpecification bindObjectsWithFetchSpecification, faultForGlobalID, and objectForGlobalID are thread safe..."

...and...
"Since shared editing contexts listen for ObjectsChangedInStoreNotifications, the shared editing context updates when it learns that an object was modified. <...> However, to register newly inserted objects in the shared editing context, it should be refetched."

But what does this little sentence mean?
" but the context must be locked before using any other shared context API."

Does this refer to the object store coordinator - seeing as EOF uses one?

with regards,
--

Lachlan Deck


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