On Jul 12, 2006, at 2:34 PM, Ricardo Parada wrote:

But, still wondering.... has anybody actually got the double clicking of .eomodeld files to work on Xcode?

Yep. The only time that I've had a problem is when the eomodel was added to an Xcode project as a group (beige folder icon) rather than as a folder reference (blue folder icon). After I open an eomodel by double-clicking its blue folder icon in Xcode, the icon changes to an eomodel icon.

When I inspect an eomodel in an Xcode project, its file type is "folder". The Path is the eomodel directory name (e.g., Foo.eomodeld), the Full Path is the actual full path to the eomodeld directory, and the Path Type is "Relative to Enclosing Group". I don't recall having to set any of this stuff; it was correct after I added the eomodel to the project.

To prevent Xcode's eomodel editor from opening eomodels, I inspected an eomodeld in Finder, set its "Open with" to EOModeler, clicked "Change All...".

On Jul 12, 2006, at 7:45 PM, Ricardo Parada wrote:

I opened my Xcode Preferences, clicked on File Types and then set the Preferred Editor for wrapper.eomodeld to use External Editor, e.g. EOModeler.

I haven't changed my preferred editor preference; it's still "Default (EOModel File)".

Aloha,
Art

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Webobjects-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/webobjects-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to