Hi all,

I'm trying to implement a JC app connecting to one of multiple provided URLs. Basically looping through an array of Strings, trying to connect to each, and if successful, stopping the loop.

The connection is being established through the com.webobjects.eoapplication.client.EOClientApplicationSupport.main (...) method, to which the current URL is passed.

I've ended up in a situation where if I have multiple URLs of which only one is valid, the connection will be established only if the valid URL is the first to be tried. Otherwise I get an exception saying that the "WO app is not found on the server". Which is standard for faulty URLs. Naturally, I've triple checked my loop, logged the URLs I provide to the EOClientAppSupport.main(...), and it all checks out in my eyes.

The only explanation I can come up with is that EOClientApplicationSupport uses some sort of a singleton pattern, and that the URL for a potential connection is only stored once, the first time, and reused afterwards regardless of what I pass to the method. Maybe somebody (Pierre?) can confirm this? And, would this be considered a bug?

Flor

just in case I am wrong about my loop being OK, the code is below.


//      try to connect to all given urls
                for(String url : urls){
                        url = url.trim();
Log.out("Will try to establish a connection to application server at: " + "\""+url+"\"");

                        try{
                                //      if connection has been established, 
return
                                if(connected) return;
                                
                                //      try to connect
                                
com.webobjects.eoapplication.client.EOClientApplicationSupport.main(
                                                new String[]{"-applicationURL", 
url});

                                //      wait for the specified timeout
                                synchronized(monitor){
                                        monitor.wait(TIMEOUT);
                                }
                                //      if connection has been established, 
return
                                if(connected) return;
                        }catch(Throwable th){}
                }
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