> > On Nov 2, 2008, at 11:13 AM, Guido Neitzer wrote: > >> On 02.11.2008, at 12:05, Timothy Reaves wrote: >> >>> I'm a bit confused with regards to licensing WebObjects; if I'm a >>> developer that writes a WebObjects application, what is required to >>> distibute my app, and what - if any - license fees are involved? >>> >>> I looked at the Apple web site, but for 5.4 it stated to look into >>> the XCode installer, were I couldn't locate a WebObjects license. >>> For 5.2 it seems there is a cost of $699 per deployment. >> >> In non-legalese it means you are only allowed to develop on a Mac >> but you can deploy your app on any system you want. Everything but >> Mac OS X Server is an unsupported deployment platform. It will >> probably work just fine though. >> >> At least that is what I always understood from discussion about it. > > > And to clarify a bit more: it is free, as in free lunch. There is no > charge to deploy. You can even bundle WO with your app provided that > the bundled version is only used for running that application (e.g. no > distribution for development). > > > Chuck >
Thanks for the clarification! _______________________________________________ Do not post admin requests to the list. They will be ignored. Webobjects-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/webobjects-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]
