>
> On Nov 2, 2008, at 11:13 AM, Guido Neitzer wrote:
>
>> On 02.11.2008, at 12:05, Timothy Reaves wrote:
>>
>>>     I'm a bit confused with regards to licensing WebObjects;  if I'm a
>>> developer that writes a WebObjects application, what is required to
>>> distibute my app, and what - if any - license fees are involved?
>>>
>>>     I looked at the Apple web site, but for 5.4 it stated to look into
>>> the XCode installer, were I couldn't locate a WebObjects license.
>>> For 5.2 it seems there is a cost of $699 per deployment.
>>
>> In non-legalese it means you are only allowed to develop on a Mac
>> but you can deploy your app on any system you want. Everything but
>> Mac OS X Server is an unsupported deployment platform. It will
>> probably work just fine though.
>>
>> At least that is what I always understood from discussion about it.
>
>
> And to clarify a bit more: it is free, as in free lunch.  There is no
> charge to deploy.  You can even bundle WO with your app provided that
> the bundled version is only used for running that application (e.g. no
> distribution for development).
>
>
> Chuck
>


Thanks for the clarification!



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