Yeah, I found this on the wiki:

License

As of WebObjects 5.3, the deployment of WebObjects-based server applications is 
now permitted on any platform. The Xcode 3.1 license (The last that included 
any reference to WebObjects) stated this:

D. WebObjects Software. Subject to the terms and conditions of this License, 
you may incorporate the WebObjects Software included in the Developer Software 
into application programs (both client and server) that you develop on an 
Apple-branded computer. You may also reproduce and distribute the WebObjects 
Software unmodified, in binary form only, on any platform but solely as 
incorporated into such application programs and only for use by end-users under 
terms that are at least as restrictive of those set forth in this License 
(including, without limitation, Sections 2, 6 and 7 of this License).For 
avoidance of doubt, you may not distribute the WebObjects Software on a 
stand-alone basis, and you may not develop application programs using the 
WebObjects Software (or any portion thereof) on any non-Apple branded computer.

If someone has the complete document form the xcode 3.1 I would appreciate it. 
But as Jesse said, I will try the Java route first.

/Fredrik

> 9 dec. 2020 kl. 02:27 skrev Morris, Mark <mark.mor...@experian.com>:
> 
> As I recall, we're adhering to the last license Apple published and it stated 
> unlimited deployment license on any Java platform and development on any Mac.
> 
> --  Mark
> 
> On 12/8/20, 5:01 PM, "frelin--- via Webobjects-dev" 
> <webobjects-dev@lists.apple.com> wrote:
> 
>    Security First: External email, use caution clicking links or opening 
> attachments
> 
>    Licensing and WebObjects
> 
>    I have a couple of lawyers wondering about the licensing situation for 
> applications developed with WebObjects and Wonder. 
> 
>    If anyone here has been in a similar situation and have a readily answer i 
> would really appreciate it!
> 
>    /Fredrik
> 
> 
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