<random thoughts - no empirical data...>

I would say long response times correlate more closely with large
repetitions than with deep component nesting.  (eg. 100 reps vs. 1 pass at
~half dozen components...)

If you have a lot of repetitions, or large repetitions, you may want to
flatten out your component hierarchy.

I prefer .wos (since it's easiest/lightest in development), and I can always
fall back on an Objective-C implementation if performance is really an
issue...

- Matt

-----Original Message-----
From: Mark F. Murphy <[EMAIL PROTECTED]>
To: Multiple recipients of list <[EMAIL PROTECTED]>
Date: mercoled�, 17. marzo 1999 17:04
Subject: Performance Price Of Components


>
>Anyone have any experience with the performance price of reusable
components?
>
>I'd love to use components in my project where it makes sense.  The docs
>seem to support taking this approach.
>
>Then when you read the tuning and deployment section, it talks about
>reducing your components.
>
>Any comments?
>
>Components seems the way to make the project development time go very
>quick.... I'm just worried about deployment.
>
>mark
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