wesnoth-bugs
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2016/08/29
[Wesnoth-bugs] [bug #15149] Pressing Theme button makes Wesnoth freeze
Charles Dang
2016/08/29
[Wesnoth-bugs] [bug #15149] Pressing Theme button makes Wesnoth freeze
Wedge009
2016/08/29
[Wesnoth-bugs] [bug #15072] [item]halo=xxxx not covered/hideable by fog
Wedge009
2016/08/29
[Wesnoth-bugs] [bug #14957] Some characters in italic text are misplaced, partially overlaping with previous
Wedge009
2016/08/29
[Wesnoth-bugs] [bug #14300] in game chat gets blurry on small maps, refresh command cleans it up.
Wedge009
2016/08/29
[Wesnoth-bugs] [bug #25014] Splitting text and changing to new line at a space character is not good for some languages.
Wedge009
2016/08/29
[Wesnoth-bugs] [bug #12162] Menuitems get activated on mouse press rather than release
Wedge009
2016/08/28
[Wesnoth-bugs] [bug #25019] [TIE] Gweddry gains (sometimes) no EP
Wedge009
2016/08/28
[Wesnoth-bugs] [bug #25004] [HELP] Portrait gets not shown properly anymore
Wedge009
2016/08/28
[Wesnoth-bugs] [bug #25019] [TIE] Gweddry gains (sometimes) no EP
LAZA
2016/08/28
[Wesnoth-bugs] [bug #25019] [TIE] Gweddry gains (sometimes) no EP
LAZA
2016/08/27
[Wesnoth-bugs] [bug #16492] [results] tag is sometimes missing from replays
Daniel
2016/08/24
[Wesnoth-bugs] [bug #25013] weapon naming: with or without space?
Charles Dang
2016/08/24
[Wesnoth-bugs] [bug #22516] [standard_unit_filter] id = "" behaviour changed
Lari Nieminen
2016/08/24
[Wesnoth-bugs] [bug #25013] weapon naming: with or without space?
Wedge009
2016/08/23
[Wesnoth-bugs] [bug #25014] Splitting text and changing to new line at a space character is not good for some languages.
Hironori Fujimoto
2016/08/23
[Wesnoth-bugs] [bug #25013] weapon naming: with or without space?
Severin Glöckner
2016/08/22
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
2016/08/22
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
2016/08/22
[Wesnoth-bugs] [bug #25004] [HELP] Portrait gets not shown properly anymore
Severin Glöckner
2016/08/22
[Wesnoth-bugs] [bug #25004] [HELP] Portrait gets not shown properly anymore
Wedge009
2016/08/22
[Wesnoth-bugs] [bug #25005] EI - Northern Outpost SP no outlaws appear
Charles Dang
2016/08/22
[Wesnoth-bugs] [bug #25004] [HELP] Portrait gets not shown properly anymore
Charles Dang
2016/08/22
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
2016/08/22
[Wesnoth-bugs] [bug #25000] Game Inspector Seems Broken in Windows
Charles Dang
2016/08/21
[Wesnoth-bugs] [bug #25005] EI - Northern Outpost SP no outlaws appear
Wedge009
2016/08/21
[Wesnoth-bugs] [bug #25004] Portrait gets not shown properly anymore
Wedge009
2016/08/21
[Wesnoth-bugs] [bug #25005] EI - Northern Outpost SP no outlaws appear
Chris C
2016/08/21
[Wesnoth-bugs] [bug #25004] Portrait gets not shown properly anymore
Severin Glöckner
2016/08/20
[Wesnoth-bugs] [bug #25000] Game Inspector Seems Broken in Windows
Wedge009
2016/08/20
[Wesnoth-bugs] [bug #25000] Game Inspector Seems Broken in Windows
Wedge009
2016/08/19
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Severin Glöckner
2016/08/19
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
2016/08/19
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Severin Glöckner
2016/08/19
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
2016/08/18
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
2016/08/18
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Daniel
2016/08/18
[Wesnoth-bugs] [bug #24897] Using Lua Console from Inspect is Sluggish
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
2016/08/18
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Alan
2016/08/18
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Daniel
2016/08/18
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24995] Selection boxes inconsistent
Alan
2016/08/17
[Wesnoth-bugs] [bug #24437] "Name of Game" bleeds onto "Player/Type" label when leaving/entering the app
Alan
2016/08/17
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Charles Dang
2016/08/17
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Charles Dang
2016/08/17
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Charles Dang
2016/08/17
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Alan
2016/08/17
[Wesnoth-bugs] [bug #22335] Options collision that prevents values from being initialized as variables
Daniel
2016/08/17
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Wedge009
2016/08/17
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
2016/08/16
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Ignacio R. Morelle
2016/08/16
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
2016/08/16
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
2016/08/16
[Wesnoth-bugs] [bug #24988] scrollbar in attack dialog
Severin Glöckner
2016/08/16
[Wesnoth-bugs] [bug #24986] KDE5: compositing with OpenGL breaks after closing wesnoth.
Severin Glöckner
2016/08/16
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
2016/08/16
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Wedge009
2016/08/16
[Wesnoth-bugs] [bug #24984] KDE5: wesnoth startup problem with fullscreen mode
Severin Glöckner
2016/08/16
[Wesnoth-bugs] [bug #24983] Screen messages like "xx created a unit using debug mode" overlap
Wedge009
2016/08/16
[Wesnoth-bugs] [bug #24983] Screen messages like "xx created a unit using debug mode" overlap
Severin Glöckner
2016/08/15
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
2016/08/15
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
2016/08/15
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Wedge009
2016/08/15
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Alessandro
2016/08/15
[Wesnoth-bugs] [bug #24978] Wrong number of hits for swarm attack in attack window
Alessandro
2016/08/15
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Wedge009
2016/08/14
[Wesnoth-bugs] [bug #24976] Unit list not focused when pressing recruit hotkey
Eric MSP Veith
2016/08/14
[Wesnoth-bugs] [bug #24932] remember sorting criteria in recall dialog.
Daniel
2016/08/13
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Wedge009
2016/08/13
[Wesnoth-bugs] [bug #24967] loadgame list empty on low resolutions.
Daniel
2016/08/13
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Charles Dang
2016/08/12
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Charles Dang
2016/08/12
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Charles Dang
2016/08/12
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24964] Segfault/Exception on null reference when initialising Editor
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Charles Dang
2016/08/12
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/12
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
2016/08/11
[Wesnoth-bugs] [bug #24887] Alignment not being translated in unit sidebar
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Lari Nieminen
2016/08/11
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Hunter Hintz
2016/08/11
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
2016/08/11
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
2016/08/11
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Olivier FAURE
2016/08/11
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24914] 1.13.5 Mage of Light illuminates halo issue
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #23734] Bugs in sp confgure screen
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #23734] Bugs in sp confgure screen
Daniel
2016/08/11
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Wedge009
2016/08/11
[Wesnoth-bugs] [bug #23734] Bugs in sp confgure screen
Wedge009
2016/08/10
[Wesnoth-bugs] [bug #24959] gui2::ttext renders worse than font::ttext
Charles Dang
2016/08/10
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Daniel
2016/08/10
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Inky
2016/08/10
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Jon Ciesla
2016/08/10
[Wesnoth-bugs] [bug #24955] When add-ons are downloaded, the dialogs do not disappear properly
Hunter Hintz
2016/08/10
[Wesnoth-bugs] [bug #24954] Eastern Invasion: Outlaws won't appear in 05_Northern Outpost
Hunter Hintz
2016/08/10
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Ignacio R. Morelle
2016/08/10
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24952] Unstored unit is slowed when recalled
Inky
2016/08/09
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Daniel
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
2016/08/09
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
2016/08/09
[Wesnoth-bugs] [bug #24951] Delfador's Memoirs Scenario 9 issues
Inky
2016/08/09
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Inky
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
2016/08/09
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Daniel
2016/08/09
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Andreas Löf
2016/08/08
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Wedge009
2016/08/08
[Wesnoth-bugs] [bug #24943] LoW - Human Alliance no recall list
Chris C
2016/08/08
[Wesnoth-bugs] [bug #20804] WML: Mandatory WML child missing yet untested for
Daniel
2016/08/08
[Wesnoth-bugs] [bug #24548] lua error from message.lua
Daniel
2016/08/08
[Wesnoth-bugs] [bug #21290] Unit names and ids are not synced in MP and replays
Daniel
2016/08/08
[Wesnoth-bugs] [bug #20245] Status table "scenario settings" shows leader id's
Daniel
2016/08/08
[Wesnoth-bugs] [bug #22324] team name in turn dialog untranslateable since save id is used
Daniel
2016/08/08
[Wesnoth-bugs] [bug #23021] AI leaders in MP no longer have names
Daniel
2016/08/08
[Wesnoth-bugs] [bug #21764] when reloading a game, mp_connect could display chosen faction rather than custom
Daniel
2016/08/08
[Wesnoth-bugs] [bug #21858] special scenario buttun unvaiable
Daniel
2016/08/08
[Wesnoth-bugs] [bug #19797] Reimplement [scenario]snapshot=
Daniel
2016/08/08
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Celtic Minstrel
2016/08/08
[Wesnoth-bugs] [bug #23897] Neither 1.12.x nor 1.13.x unit tests build with boost 1.59.0
Jon Ciesla
2016/08/08
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
2016/08/08
[Wesnoth-bugs] [bug #21648] Pango/Cairo (GUI2) font rendering with ClearType on Windows
Charles Dang
2016/08/08
[Wesnoth-bugs] [bug #21648] Pango/Cairo (GUI2) font rendering with ClearType on Windows
Wedge009
2016/08/07
[Wesnoth-bugs] [bug #24893] Crash on start up
Charles Dang
2016/08/07
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Daniel
2016/08/07
[Wesnoth-bugs] [bug #21648] Pango/Cairo (GUI2) font rendering with ClearType on Windows
Charles Dang
2016/08/07
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Wedge009
2016/08/07
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
2016/08/07
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
2016/08/06
[Wesnoth-bugs] [bug #22866] Indeterministic character portraits in Heir to the Throne
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #19544] Failed to show a dialog, which doesn't fit on the screen
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #21567] Joined multiplayer but GUI was all black and then it crashed.
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #22526] planning mode crash
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #21926] give a better error message when loading savefiles with spaces in name
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #23002] Number in the unit stats get truncated
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #23922] Reopening bug #22774 (insert_tag)
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #22891] wesnoth doesn't close on Alt+F4
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #23000] MP Campaign set-up screen
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #14654] Team name in tooltip is not translated
Wedge009
2016/08/06
[Wesnoth-bugs] [bug #22903] LoW MP - The Uprooting: names in status table
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #22133] Cancel orders checkbox doesn't work in multiplayer -> load game
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #21945] Ai leadernames wrong in networked mp
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #21956] unrefreshed display when toggle fullscreen/windowed
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Wedge009
2016/08/06
[Wesnoth-bugs] [bug #14654] Team name in tooltip is not translated
Daniel
2016/08/06
[Wesnoth-bugs] [bug #11376] Add an undo event type
Daniel
2016/08/06
[Wesnoth-bugs] [bug #24933] hotkeys list cannot be sorted by hotkey
Daniel
2016/08/06
[Wesnoth-bugs] [bug #10519] It would be nice to have a tag that was solely for displaying large images.
Daniel
2016/08/06
[Wesnoth-bugs] [bug #6958] Menu not very responsive to mouse in replay mode
Daniel
2016/08/06
[Wesnoth-bugs] [bug #24722] Hornshark clockwork boy IDs
Daniel
2016/08/06
[Wesnoth-bugs] [bug #24722] Hornshark clockwork boy IDs
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
2016/08/06
[Wesnoth-bugs] [bug #24932] recall dialog improvements.
Daniel
2016/08/06
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Pentarctagon
2016/08/06
[Wesnoth-bugs] [bug #4746] Allow experience_modifier to apply to [side]
Daniel
2016/08/06
[Wesnoth-bugs] [bug #3869] implement a unit description page that displays single unit stats
Daniel
2016/08/06
[Wesnoth-bugs] [bug #23739] [event] in [side] doesn't work
Daniel
2016/08/06
[Wesnoth-bugs] [bug #14138] Make it possible to create games for registered players only
Daniel
2016/08/06
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
SigurdFireDragon
2016/08/06
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
SigurdFireDragon
2016/08/06
[Wesnoth-bugs] [bug #24928] Loading start of Legend of Wesmere: Human Alliance save file results in a crash
Daniel
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