URL:
  <http://gna.org/bugs/?9144>

                 Summary: game frequently hangs while showing halo effect
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Tuesday 15/05/07 at 23:21 CEST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.2+svn
        Operating System: Debian unstable

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Details:

The game frequently hangs here while showing a halo effect. This happens
since at least a few weeks. I am currently on r17548.
I'll try to get a backtrace with debugging symbols enabled.


0x08077dc0 in std::_Rb_tree<gamemap::location, gamemap::location,
std::_Identity<gamemap::location>, std::less<gamemap::location>,
std::allocator<gamemap::location> >::insert_unique ()
(gdb) bt
#0  0x08077dc0 in std::_Rb_tree<gamemap::location, gamemap::location,
std::_Identity<gamemap::location>, std::less<gamemap::location>,
std::allocator<gamemap::location> >::insert_unique ()
#1  0x08181056 in halo::(anonymous namespace)::effect::add_overlay_location
()
#2  0x08182f5b in halo::unrender ()
#3  0x08105190 in display::draw ()
#4  0x08371a97 in unit_display::unit_attack_ranged ()
#5  0x0837310b in unit_display::unit_attack ()
#6  0x080624f7 in attack::attack ()
#7  0x081f9a5a in events::mouse_handler::attack_enemy_ ()
#8  0x081fa420 in events::mouse_handler::attack_enemy ()
#9  0x081faeff in events::mouse_handler::left_click ()
#10 0x081fba52 in events::mouse_handler::mouse_press ()
#11 0x0827383d in play_controller::handle_event ()
#12 0x0810f9a5 in events::pump ()
#13 0x0827320c in play_controller::play_slice ()
#14 0x0827c2bb in playsingle_controller::play_human_turn ()
#15 0x0827c0a0 in playsingle_controller::play_side ()
#16 0x0827ceda in playsingle_controller::play_turn ()
#17 0x0827db55 in playsingle_controller::play_scenario ()
#18 0x082810b2 in playsingle_scenario ()
#19 0x08265f27 in play_game ()
#20 0x0812d060 in (anonymous namespace)::game_controller::play_game ()
#21 0x0813a609 in main ()





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