Follow-up Comment #1, bug #9187 (project wesnoth):

it looks like bug #9103 and it is normally fixed in the last svn version.

However, your savegame doesn't even load with this last svn version. It seems
to come from a bug of healing animation, I fixed it (but need more check
before commit it). So I can start your savegame, then I have also a crash
with movement.type in ai, but it doesn't seems the same.

Maybe replay this level with the svn version (or wait the 1.3.3 which will be
soon released, I hope) and check if the bug is still present ?

btw, Black Flag is a scenario of the Son of the Black Eye. I suppose it's was
a mistake (if not, we have an other bug)

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9187>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to