URL:
<http://gna.org/bugs/?9423>
Summary: Consistent crash during AI on custom map
Project: Battle for Wesnoth
Submitted by: atagar
Submitted on: Sunday 07/01/2007 at 07:37
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.1.8
Operating System: Ubuntu (Edgy)
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Details:
Game is consistently crashing on a custom map called "1p - Siege v. 1" from
the forums (copy of the map, saved game right before the crash, core dump,
and gdb output included). To reproduce simply load the game and end the turn
(should consistently crash during the first AI's turn, after movements when
it would purchase units).
My version of the game came from the Ubuntu Edgy repositories. This is the
first time I've encountered this sort of consistent crash. Hope this helps
and let me know if any additional information that would be helpful. -Damian
PS. Feel free to close this bug if it's not of interest. I'm working with an
outdated version (1.1.8) and I know this is a rather vague type of bug
report. Sorry I can't be more specific.
PPS. Gna failed to create this bug report so I'll try uploading the core dump
separately (which is over 11 megs compressed).
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File Attachments:
-------------------------------------------------------
Date: Sunday 07/01/2007 at 07:37 Name: wesnoth_crash.zip Size: 45kB By:
atagar
Crash's core dump, gdb output, map, and save from which it can be reproduced
<http://gna.org/bugs/download.php?file_id=2510>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9423>
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