Update of bug #9568 (project wesnoth):
Category: Feature Request => Bug
Severity: 2 - Minor => 3 - Normal
Status: None => Confirmed
Assigned to: None => esr
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Follow-up Comment #1:
std::string get(const std::string key) in preferences.cpp should be returning
a t_string& reference. Either that, or a const std::string (so that attempts
to assign a new value to the return string will fail).
The following lines are erroneous:
game_preferences.cpp(379)
game_preferences.cpp(398)
game_preferences.cpp(545)
game_preferences.cpp(635)
If you don't like my reasoning, Mr. Anonymous Bugreporter, you may be
comforted by the fact that I eventually plan to give timer settings have
their own popup dialog where there will be enough space for a 'restore
defaults' button. Until then, you'll have to settle for this hidden setting,
because I am quite adamant about not going back to the original behavior.
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Reply to this item at:
<http://gna.org/bugs/?9568>
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