Update of bug #9568 (project wesnoth):

                Category:         Feature Request => Bug                    
                Severity:               2 - Minor => 3 - Normal             
                  Status:                    None => Confirmed              
             Assigned to:                    None => esr                    

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Follow-up Comment #1:

std::string get(const std::string key) in preferences.cpp should be returning
a t_string& reference. Either that, or a const std::string (so that attempts
to assign a new value to the return string will fail).

The following lines are erroneous:
game_preferences.cpp(379)
game_preferences.cpp(398)
game_preferences.cpp(545)
game_preferences.cpp(635)

If you don't like my reasoning, Mr. Anonymous Bugreporter, you may be
comforted by the fact that I eventually plan to give timer settings have
their own popup dialog where there will be enough space for a 'restore
defaults' button. Until then, you'll have to settle for this hidden setting,
because I am quite adamant about not going back to the original behavior.

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Reply to this item at:

  <http://gna.org/bugs/?9568>

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