Follow-up Comment #4, bug #9611 (project wesnoth):

Darn.

I suppose that's what it is, at least until the dialog positions are
themable, so you can order the second dialog to appear in a spot that's not
on top of the first one.

You know, on second thought, since the game goes back to main screen from
that position anyway, could you remove the progress dialog (with the cancel
button) first, and only then show the time out dialog, transparent?

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