Update of bug #9019 (project wesnoth):
Assigned to: None => boucman
_______________________________________________________
Follow-up Comment #1:
right now each type of anim has its own code and its own type of filters, so
it's very tricky to generalize
I am working on a generic unit animation that would be able to include all
type of animations, then we will migrate all animations to the new type, and
last implement your feature request
see bug 6191 for a less generalized same idea
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9019>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs