Follow-up Comment #2, bug #9906 (project wesnoth):

I am talking about single player here, although it would be of a lot more
interest in multi player environments where you can't just load an old save
game and redo the turn, I guess.

You can cancel the order by doubleclicking, yes, but you have to do it before
hosting the turn, i.e. on the previous turn. I think you would be able to
change those automatic orders for a turn before they are executed, if you are
*really* fast, but I didn't manage to do that. Try it with the provided
savegame: Can you prevent them?

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  <http://gna.org/bugs/?9906>

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