URL:
  <http://gna.org/patch/?801>

                 Summary: details to stderr too when a network::error
exception is caught in game_controller::play_multiplayer()
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Wednesday 09/05/07 at 17:52
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

This patch displays the network::error exception message in stderr too when
that error is caught in game_controller::play_multiplayer(). Quite an useless
patch, I think this kind of information should go to stderr apart from
appearing in a GUI dialog, both for bug reports (which usually attach stderr
outputs) and people who don't pay attention to the GUI, but only to the
console output.

It outputs to stderr *before* displaying the GUI dialog, just in case
something worse happens, which would unable the user to see the message.



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File Attachments:


-------------------------------------------------------
Date: Wednesday 09/05/07 at 17:52  Name: neterr_stderr_first.patch  Size:
967B   By: shadowmaster

<http://gna.org/patch/download.php?file_id=2911>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?801>

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