URL:
<http://gna.org/bugs/?10047>
Summary: Game crashes in the 'Caversn of Flame' map (Sceptre
of Fire campaign)
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sunday 09/23/2007 at 16:02 CEST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Private
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.6
Operating System: openSUSE 10.2
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Details:
In the 'Caverns of Flame' map of the 'Sceptre of Fire' campaign, the game
crashes on the turn after activating the volcano rune.
I have attached the savegame that provokes the bug as well as the console
output of the program. I can send the core dump if needed, but the compressed
file is 13MB.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sunday 09/23/2007 at 16:02 CEST Name: save.tar.bz2 Size: 39kB By:
None
<http://gna.org/bugs/download.php?file_id=2983>
-------------------------------------------------------
Date: Sunday 09/23/2007 at 16:02 CEST Name: output.tar.bz2 Size: 779B By:
None
<http://gna.org/bugs/download.php?file_id=2984>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?10047>
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