URL:
  <http://gna.org/bugs/?10047>

                 Summary: Game crashes in the 'Caversn of Flame' map (Sceptre
of Fire campaign)
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Sunday 09/23/2007 at 16:02 CEST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Private
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.6
        Operating System: openSUSE 10.2

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Details:

In the 'Caverns of Flame' map of the 'Sceptre of Fire' campaign, the game
crashes on the turn after activating the volcano rune.

I have attached the savegame that provokes the bug as well as the console
output of the program. I can send the core dump if needed, but the compressed
file is 13MB.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sunday 09/23/2007 at 16:02 CEST  Name: save.tar.bz2  Size: 39kB   By:
None

<http://gna.org/bugs/download.php?file_id=2983>
-------------------------------------------------------
Date: Sunday 09/23/2007 at 16:02 CEST  Name: output.tar.bz2  Size: 779B   By:
None

<http://gna.org/bugs/download.php?file_id=2984>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10047>

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