URL:
<http://gna.org/bugs/?10057>
Summary: mp server crashes when host closes/quits a game
where one player is still hanging in a previous scenario
Project: Battle for Wesnoth
Submitted by: rhuvaen
Submitted on: Wednesday 09/26/2007 at 20:36
Category: Bug
Severity: 6 - Security
Priority: 7 - High
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: soliton
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.8
Operating System: debian
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Details:
When the host leaves linger mode first before a network player in a scenario
that leads on to a next_scenario, the other player hangs (see bug #10056).
When the host then closes the game (quits), he causes a server crash.
Soliton has a backtrace for this event, which is entirely reproducible.
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Reply to this item at:
<http://gna.org/bugs/?10057>
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