URL:
  <http://gna.org/bugs/?10057>

                 Summary: mp server crashes when host closes/quits a game
where one player is still hanging in a previous scenario
                 Project: Battle for Wesnoth
            Submitted by: rhuvaen
            Submitted on: Wednesday 09/26/2007 at 20:36
                Category: Bug
                Severity: 6 - Security
                Priority: 7 - High
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: soliton
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.8
        Operating System: debian

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Details:

When the host leaves linger mode first before a network player in a scenario
that leads on to a next_scenario, the other player hangs (see bug #10056).

When the host then closes the game (quits), he causes a server crash.

Soliton has a backtrace for this event, which is entirely reproducible.




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  <http://gna.org/bugs/?10057>

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