URL:
<http://gna.org/bugs/?10191>
Summary: MP crash bug...
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Tuesday 10/23/2007 at 22:45 CEST
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.2.7
Operating System: macosx 10.4.10
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Details:
Using wesnoth 1.2.7 on latest version of MacOSX (binary downloaded from
wesnoth.org).
Basically whenever i create a MP game, if someone leaves or gets disconnected
the game freezes in the sense that other players cant see what i message, and
when I hit end turn the other players see that its still my turn, so they
think i crashed and leave the game.
to reproduce, just open wesnoth mac binary version 1.2.7, create a MP game on
server (like isars cross). after everyone has joined, start game. wait a
couple turns, then get one of the other players to just quit/disconnect. the
game should freeze on host's turn and host will not be able to communicate
with other players, even though host *can see other players' messages*.
weird.
thx for listening! matt
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