URL:
  <http://gna.org/bugs/?10191>

                 Summary: MP crash bug...
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Tuesday 10/23/2007 at 22:45 CEST
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.2.7
        Operating System: macosx 10.4.10

    _______________________________________________________

Details:

Using wesnoth 1.2.7 on latest version of MacOSX (binary downloaded from
wesnoth.org).

Basically whenever i create a MP game, if someone leaves or gets disconnected
the game freezes in the sense that other players cant see what i message, and
when I hit end turn the other players see that its still my turn, so they
think i crashed and leave the game.

to reproduce, just open wesnoth mac binary version 1.2.7, create a MP game on
server (like isars cross). after everyone has joined, start game. wait a
couple turns, then get one of the other players to just quit/disconnect. the
game should freeze on host's turn and host will not be able to communicate
with other players, even though host *can see other players' messages*.
weird.

thx for listening! matt




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10191>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to