URL:
<http://gna.org/bugs/?10290>
Summary: Directional [movement_anim]s are broken
Project: Battle for Wesnoth
Submitted by: noyga
Submitted on: jeudi 08.11.2007 à 21:33
Category: Bug
Severity: 3 - Normal
Priority: 3 - Low
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.9
Operating System: Linux (FC7)
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Details:
[movement_anim] using direction= simply don't work correctly.
They aren't always triggered when the unit moves in that direction.
Maybe animations with the initial direction of the move are triggered instead
(which is quite dumb), i haven't looked further.
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