URL:
  <http://gna.org/bugs/?10290>

                 Summary: Directional [movement_anim]s are broken
                 Project: Battle for Wesnoth
            Submitted by: noyga
            Submitted on: jeudi 08.11.2007 à 21:33
                Category: Bug
                Severity: 3 - Normal
                Priority: 3 - Low
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.9
        Operating System: Linux (FC7)

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Details:

[movement_anim] using direction= simply don't work correctly.
They aren't always triggered when the unit moves in that direction.
Maybe animations with the initial direction of the move are triggered instead
(which is quite dumb), i haven't looked further.




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