Update of bug #10450 (project wesnoth):
Item Group: None => None of the others
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Follow-up Comment #3:
In order to test my theory about bug #10438 I added some extra sanity checks.
So strickly speaking this is a duplicate, but I'd rather keep it open since it
has a savegame to reproduce.
esr It seems we access a vector out of bounds quite often which is quite bad.
If this can be caused by bad WML the assert should be changed to WML_ASSERT,
but for now I expect an engine bug so the assert is the proper method.
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