URL:
<http://gna.org/bugs/?10557>
Summary: Sliding glitch with new subanimations
Project: Battle for Wesnoth
Submitted by: zookeeper
Submitted on: Wednesday 19/12/07 at 10:56
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.12+svn
Operating System: win xp
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Details:
My new way of using the poisoning and slowing sounds causes little sliding
speed glitches occasionally. Observable by just attacking with a
ghoul/necrophage a few times: on some attacks, the sliding is noticeably
faster. It is caused by the poison sound subanimation thing being in the
middle of the animation. If it's moved to the end of the animation, the
glitches disappear.
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Reply to this item at:
<http://gna.org/bugs/?10557>
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