URL:
  <http://gna.org/bugs/?10559>

                 Summary: Turn timer sound
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Wednesday 19/12/07 at 15:37
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: all

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Details:

There's several issues with the turn timer sound at the moment I'd like to
see resolved:

1. The timer sound should play once every two seconds, not once every second
second.

2. The timer sound should start playing when there's 20 seconds left, and
gradually fade in for the next 10 seconds (so full volume is reached when
there's 10 seconds left).

3. The timer sound should be accurate: currently it's sometimes skipped, or
it doesn't begin exactly on time on some ticks.

4. The timer sound doesn't play if one begins the turn with 10 seconds (to
become 20 according to point 2.) or less left (possible on extremely low time
settings).

I'm intentionally reporting these all in one, since they're all about the
same single small feature.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10559>

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