URL:
  <http://gna.org/bugs/?10644>

                 Summary: :unit alingment=mistype crashes
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Mittwoch 02.01.2008 um 18:11 CET
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.13
        Operating System: Windows

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Details:

If I mistype the new value for alignment in Debug mode the Game crashes.
(a.e. :unit alingment=caotic insted of c*bold*h*bold*aotic)
this just happens with the alignment.
:unit level=error
just set it to zero.
moves do the same as level, it don't crash.

(it's easy to reproduce)




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  <http://gna.org/bugs/?10644>

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