URL:
<http://gna.org/bugs/?10644>
Summary: :unit alingment=mistype crashes
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mittwoch 02.01.2008 um 18:11 CET
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.13
Operating System: Windows
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Details:
If I mistype the new value for alignment in Debug mode the Game crashes.
(a.e. :unit alingment=caotic insted of c*bold*h*bold*aotic)
this just happens with the alignment.
:unit level=error
just set it to zero.
moves do the same as level, it don't crash.
(it's easy to reproduce)
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<http://gna.org/bugs/?10644>
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