Update of bug #8333 (project wesnoth):
Assigned to: suokko => sapient
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Follow-up Comment #3:
That's not directly related to filtering per se.
ATM filtered weapon special becomes active *after* the choice of weapons for
combat. This means that when choosing weapons player does not see the
specials name and description despite the fact it's going to be used what
prevents player from making good and well informed choice.
And yes weapon specials using [filter_opponent] do not work when unit
defends, that is also true for standart weapon specials like berserk if you
add [filter_opponent] to them.
At the moment this is an issue for UtBS : "A stirring in the night" where it
prevents me for presenting user with full information about changes to
Garak.
See first event in file scenarios/scen3_alt/challenge.cfg
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