URL:
<http://gna.org/bugs/?10831>
Summary: Small glitch with the userdefined border
Project: Battle for Wesnoth
Submitted by: ivanovic
Submitted on: Sonntag 20.01.2008 um 14:38
Category: Bug
Severity: 2 - Minor
Priority: 3 - Low
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: mordante
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn r23083
Operating System: linux
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Details:
There is a small glitch with the userdefined border, in the first events of a
scenario. In the 3rd scenario of two brothers the bottom right corner
"halfhex" is displayed as 'off terrain'/'void' (not sure which it is) while
the dialog takes place. When the dialog ends that very hex is displayed as it
is defined in the map file. No idea if any other corners beside the bottom
right one are affected, too.
To see an image of it, just have a look at this official screenshot:
http://www.wesnoth.org/images/sshots/wesnoth-1.3.13-4.jpg
The bug was already existent in 1.3.14, no idea since when it was in. That
bug is still existent in r23083. I attached a start of scenario save that
shows the bug.
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File Attachments:
-------------------------------------------------------
Date: Sonntag 20.01.2008 um 14:38 Name: DGzB-Die_Festung.gz Size: 6kB By:
ivanovic
have a look at the bottom right corner while the dialog takes place, after
the dialog it is correct
<http://gna.org/bugs/download.php?file_id=3642>
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Reply to this item at:
<http://gna.org/bugs/?10831>
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