Follow-up Comment #3, bug #5720 (project wesnoth):
I don't see how this help...
the code is still stuck in the animation loop during the move...
unfortunately it will be very tricky to have mvt anims be real background
anims. This is post 1.4 stuff anyhow
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?5720>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs