Follow-up Comment #3, bug #5720 (project wesnoth):

I don't see how this help...

the code is still stuck in the animation loop during the move...

unfortunately it will be very tricky to have mvt anims be real background
anims. This is post 1.4 stuff anyhow

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?5720>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to