Update of bug #10763 (project wesnoth):
Status: Fixed => None
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Follow-up Comment #3:
The first part of the bug is fixed, the unit stays selected after aborting an
attack. Although there is a small graphical glitch now, if you attack with a
unit with animations out-of-the-hex (like the gryph) these animations get not
always removed from the screen.
But the second part of the bug is still valid, the score of the unit is not
updated if you do attack, neither during the fight nor after it.
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