Update of bug #10845 (project wesnoth):
Status: None => Fixed
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Follow-up Comment #2:
Just tested this on trunk (r23121). The first shaman killed reliably causes
defeat when I play this; I'm thinking the underlying bug might well have been
fixed as a side effect of the changes in event-handling since 1.3.14.
beetlenaut, if you can get this to reproduce with a trunk build we'll reopen
it.
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