Update of bug #10845 (project wesnoth):

                  Status:                    None => Fixed                  

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Follow-up Comment #2:

Just tested this on trunk (r23121).  The first shaman killed reliably causes
defeat when I play this; I'm thinking the underlying bug might well have been
fixed as a side effect of the changes in event-handling since 1.3.14.

beetlenaut, if you can get this to reproduce with a trunk build we'll reopen
it.



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