URL:
<http://gna.org/bugs/?10890>
Summary: Projectiles do not respect the terrain's
unit_height_adjust
Project: Battle for Wesnoth
Submitted by: megane
Submitted on: Sunday 01/27/2008 at 07:09
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.14
Operating System: Ubuntu
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Details:
When a unit standing in water, on a keep etc. fires a projectile, the
projectile sprite still originates from the true center of the hex; this
isn't usually noticeable, as most of the height adjustments are only 3-4
pixels -- but units on keeps fire arrows from their feet.
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Reply to this item at:
<http://gna.org/bugs/?10890>
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