URL:
  <http://gna.org/bugs/?10890>

                 Summary: Projectiles do not respect the terrain's
unit_height_adjust
                 Project: Battle for Wesnoth
            Submitted by: megane
            Submitted on: Sunday 01/27/2008 at 07:09
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.14
        Operating System: Ubuntu

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Details:

When a unit standing in water, on a keep etc. fires a projectile, the
projectile sprite still originates from the true center of the hex; this
isn't usually noticeable, as most of the height adjustments are only 3-4
pixels -- but units on keeps fire arrows from their feet.




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  <http://gna.org/bugs/?10890>

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