URL:
<http://gna.org/bugs/?10907>
Summary: Segfault on quitting out of local game
Project: Battle for Wesnoth
Submitted by: dfranke
Submitted on: Tuesday 01/29/2008 at 02:19
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.15
Operating System: Linux
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Details:
Start a local game and immediately quit out of it. Then repeat.
A segfault occurs.
Backtrace:
#0 0xb78f3d6f in malloc_consolidate () from /lib/libc.so.6
#1 0xb78f62c7 in _int_malloc () from /lib/libc.so.6
#2 0xb78f7b7e in malloc () from /lib/libc.so.6
#3 0xb7ab27e8 in operator new () from /usr/lib/libstdc++.so.6
#4 0xb7a8ddbb in std::string::_Rep::_S_create () from
/usr/lib/libstdc++.so.6
#5 0xb7a8e96a in std::string::_Rep::_M_clone () from
/usr/lib/libstdc++.so.6
#6 0xb7a8f4c8 in std::string::reserve () from /usr/lib/libstdc++.so.6
#7 0xb7a881f3 in std::basic_stringbuf<char, std::char_traits<char>,
std::allocator<char> >::overflow () from /usr/lib/libstdc++.so.6
#8 0xb7a8cf7e in std::basic_streambuf<char, std::char_traits<char>
>::xsputn
() from /usr/lib/libstdc++.so.6
#9 0xb7a7ffae in std::operator<< <char, std::char_traits<char>,
std::allocator<char> > () from /usr/lib/libstdc++.so.6
#10 0x0806b642 in lexical_cast_default<double, std::string> ()
#11 0x083d9a86 in preferences::turbo_speed ()
#12 0x083ded06 in preferences::display_manager::display_manager ()
#13 0x082b9a96 in gui::show_title ()
#14 0x08068553 in play_game ()
#15 0x0806991a in main ()
Probably related to #10906.
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