URL:
<http://gna.org/bugs/?10911>
Summary: Sound free seg fault on MP disconnect
Project: Battle for Wesnoth
Submitted by: suokko
Submitted on: Tuesday 01/29/2008 at 10:34
Category: Bug
Severity: 4 - Important
Priority: 7 - High
Item Group: Sound and music
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.15+svn
Operating System: ubuntu gutsy
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Details:
When trying to disconnect from MP server sound system crash randomly with
BT:
#0 0xb7959090 in malloc_consolidate () from /lib/tls/i686/cmov/libc.so.6
#1 0xb795ab6e in _int_free () from /lib/tls/i686/cmov/libc.so.6
#2 0xb795e800 in free () from /lib/tls/i686/cmov/libc.so.6
#3 0xb7ebe8bb in Mix_FreeChunk () from /usr/lib/libSDL_mixer-1.2.so.0
#4 0x0844d354 in decrement_chunk_usage (mcp=0x9114b50) at sound.cpp:93
#5 0x0845333b in ~sound_cache_chunk (this=0x8afd540) at sound.cpp:111
#6 0x08453391 in __gnu_cxx::new_allocator<(anonymous
namespace)::sound_cache_chunk>::destroy (this=0xbfb58723,
__p=0x8afd540) at /usr/include/c++/4.1.3/ext/new_allocator.h:107
#7 0x08455026 in std::list<(anonymous namespace)::sound_cache_chunk,
std::allocator<(anonymous namespace)::sound_cache_chunk> >::_M_erase
(this=0x85b02b8, __position={_M_node = 0x8afd538}) at
/usr/include/c++/4.1.3/bits/stl_list.h:1149
#8 0x08455097 in std::list<(anonymous namespace)::sound_cache_chunk,
std::allocator<(anonymous namespace)::sound_cache_chunk> >::erase
(this=0x85b02b8, __position={_M_node = 0x8afd538}) at
/usr/include/c++/4.1.3/bits/list.tcc:98
#9 0x0844f62e in sound::stop_UI_sound () at sound.cpp:478
#10 0x0844f90e in sound::close_sound () at sound.cpp:381
#11 0x08051edb in ~game_controller (this=0xbfb588e8) at game.cpp:1940
#12 0x0806be85 in play_game (argc=1, argv=0xbfb59314) at game.cpp:2318
#13 0x0806c083 in main (argc=1, argv=0xbfb59314) at game.cpp:2338
Randomly seems to be related previous disconnects and my quess is automatic
one.
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