URL:
  <http://gna.org/patch/?962>

                 Summary: Add "slowed" and "max_movement" methods to the
python interface for unit
                 Project: Battle for Wesnoth
            Submitted by: mesilliac
            Submitted on: Friday 02/01/2008 at 21:20
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

The python_ai unit interface is currently missing "unit.slowed" (to test if a
unit is slowed or not) and "unit.max_movement" (a unit's maximum movement
points).

They were pretty straightforward to add and have been tested working
correctly by me.



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File Attachments:


-------------------------------------------------------
Date: Friday 02/01/2008 at 21:20  Name: ai_python.diff  Size: 2kB   By:
mesilliac
patch to ai_python.cpp, changelog and about.cfg
<http://gna.org/patch/download.php?file_id=3709>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?962>

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