Update of bug #7439 (project wesnoth):

                  Status:            Works For Me => Confirmed              
             Open/Closed:                  Closed => Open                   

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Follow-up Comment #3:

Confirmed on linux.

A maybe better method to reproduce it is to create few wraiths, select one
and press the unit_list hotkey. The selected wraith is less transparent than
the next one (only the first time).

Futile bug but the following dumb change seems to fix it. Dialogs seem to
continue working fine, but I don't know the code enough to be sure.

Anyways, maybe it will give an idea to a better fix.


Index: src/construct_dialog.cpp
===================================================================
--- src/construct_dialog.cpp    (revision 23405)
+++ src/construct_dialog.cpp    (working copy)
@@ -309,7 +309,7 @@
        //draw
        draw_frame();
        update_widget_positions();
-       draw_contents();
+       //draw_contents();

        //process
        dialog_process_info dp_info;


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