Update of bug #10979 (project wesnoth):
Status: None => Invalid
Assigned to: None => cycholka
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Follow-up Comment #1:
That's an unfortunate side effect of a campaign feature. Each of these
variations differs by recruitment cost, and that is the only way of actually
presenting that changed cost to user via normal interface.
Until I find different way of limiting late campaign recruit it's going to
stay like that. But again, this is not a bug, it's unintended feature.
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