Update of bug #11014 (project wesnoth):

              Item Group:                    None =>  None of the others    
                  Status:                    None => Confirmed              

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Follow-up Comment #1:

That's probably because Rhuvaen's fix to the last incarnation of this problem
wrongly assumes that there will allways be at least one empty hex around the
unit triggering moveto event. I've got a fix for that, will commit in the
morning when back from work.

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  <http://gna.org/bugs/?11014>

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