URL:
<http://gna.org/bugs/?11134>
Summary: Units receives damage before an attack is finished
Project: Battle for Wesnoth
Submitted by: vicza
Submitted on: Saturday 02/23/2008 at 18:22
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.18
Operating System: Windows
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Details:
If a unit strikes and hits (especially with ranged attack), then goes the
attack animation (a fireball, faerie fire etc.) and simultaneously go up red
digits, showing damage. That is, the fireball etc. still in fly, but the
enemy already has his damage. See attached picture. In previous versions
(before 1.3.15, I suppose) red digits appeared only after the attack reached
the enemy. I think, it was more logical.
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File Attachments:
-------------------------------------------------------
Date: Saturday 02/23/2008 at 18:22 Name: attack.PNG Size: 206kB By: vicza
<http://gna.org/bugs/download.php?file_id=3861>
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<http://gna.org/bugs/?11134>
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