URL:
  <http://gna.org/bugs/?11134>

                 Summary: Units receives damage before an attack is finished
                 Project: Battle for Wesnoth
            Submitted by: vicza
            Submitted on: Saturday 02/23/2008 at 18:22
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.18
        Operating System: Windows

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Details:

If a unit strikes and hits (especially with ranged attack), then goes the
attack animation (a fireball, faerie fire etc.) and simultaneously go up red
digits, showing damage. That is, the fireball etc. still in fly, but the
enemy already has his damage. See attached picture. In previous versions
(before 1.3.15, I suppose) red digits appeared only after the attack reached
the enemy. I think, it was more logical.




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File Attachments:


-------------------------------------------------------
Date: Saturday 02/23/2008 at 18:22  Name: attack.PNG  Size: 206kB   By: vicza

<http://gna.org/bugs/download.php?file_id=3861>

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  <http://gna.org/bugs/?11134>

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