URL:
  <http://gna.org/bugs/?11151>

                 Summary: Select animation played with wrong orientation when
standing animations are switched off
                 Project: Battle for Wesnoth
            Submitted by: uso
            Submitted on: Monday 02/25/2008 at 18:20
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.19+svn
        Operating System: Linux

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Details:

When standing animations are switched off selecting a unit sometimes plays a
select animation with the wrong orientation. So if you select a unit it turns
in a jump, plays the select animation and turns back to it's original
orientation in a jump. This looks quite ugly.
As this is probably not easy to fix maybe disable select animations when
standing animations are switched off as a temporary solution for Wesnoth 1.4.




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