URL:
<http://gna.org/bugs/?11151>
Summary: Select animation played with wrong orientation when
standing animations are switched off
Project: Battle for Wesnoth
Submitted by: uso
Submitted on: Monday 02/25/2008 at 18:20
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.19+svn
Operating System: Linux
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Details:
When standing animations are switched off selecting a unit sometimes plays a
select animation with the wrong orientation. So if you select a unit it turns
in a jump, plays the select animation and turns back to it's original
orientation in a jump. This looks quite ugly.
As this is probably not easy to fix maybe disable select animations when
standing animations are switched off as a temporary solution for Wesnoth 1.4.
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Reply to this item at:
<http://gna.org/bugs/?11151>
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