URL:
<http://gna.org/bugs/?11243>
Summary: Weird [sound_source] behavior when scrolling screen
around
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Wednesday 03/12/2008 at 10:38
Category: Bug
Severity: 2 - Minor
Priority: 3 - Low
Item Group: Sound and music
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: SVN branch 1.4
Operating System: openSUSE 10.3
_______________________________________________________
Details:
When a [sound_source] is created on a map hex, it happens that when the
screen is scrolled around with mouse or keyboard, while the source hex is
still in the view area, the sound is rewind as if the origin hex had
disappeared from screen. Surely this is not the intended behavior; correct me
if I'm wrong.
A simple test case would be creating a sound source of ambient/wardrums.ogg
and listening how it gets rewind at every scrolling event.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11243>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs