URL:
<http://gna.org/patch/?1011>
Summary: Fix for keeps next to cavewall
Project: Battle for Wesnoth
Submitted by: mesilliac
Submitted on: Monday 03/17/2008 at 11:19
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Cavewall spills into keeps when they are placed next to it.
Here's a WML fix for this.
It should also fix potential similar problems with other terrains spilling
into keep hexes.
I didn't change the ruined keeps, as they would need new ruined floor
graphics (the current cracks are part of the ruined keep tower images. With
my change, the keep floor is drawn in front of the back two towers, and would
obscure some of the cracks).
The patch is against the 1.4 branch of SVN.
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File Attachments:
-------------------------------------------------------
Date: Monday 03/17/2008 at 11:19 Name: keepbase.diff Size: 1kB By:
mesilliac
<http://gna.org/patch/download.php?file_id=3968>
-------------------------------------------------------
Date: Monday 03/17/2008 at 11:19 Name: keeps-cave.jpg Size: 84kB By:
mesilliac
<http://gna.org/patch/download.php?file_id=3969>
-------------------------------------------------------
Date: Monday 03/17/2008 at 11:19 Name: keeps-fix.jpg Size: 84kB By:
mesilliac
<http://gna.org/patch/download.php?file_id=3970>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?1011>
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