Follow-up Comment #1, bug #11295 (project wesnoth):
also found another one here,
[event]
name=sighted
[filter]
description="Dranath"
[/filter]
[message]
description="Dranath"
message= _ "You cannot pass, fools. The doors I guard are sealed
by the power of the Hammer itself."
[/message]
[message]
speaker=unit
message= _ "We'll see about that!"
[/message]
after the execution of this script, the "We'll see..." reply was generated
from _Dranath_, and i suppose that's not what was intended here.
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