Follow-up Comment #1, bug #11295 (project wesnoth):

also found another one here,
    [event]
        name=sighted

        [filter]
            description="Dranath"
        [/filter]

        [message]
            description="Dranath"
            message= _ "You cannot pass, fools. The doors I guard are sealed
by the power of the Hammer itself."
        [/message]

        [message]
            speaker=unit
            message= _ "We'll see about that!"
        [/message]  

after the execution of this script, the "We'll see..." reply was generated
from _Dranath_, and i suppose that's not what was intended here.

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