Update of bug #11283 (project wesnoth):

                  Status:                    None => Invalid                
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

This is not really connected to server load and works as intended anyway. A
feature request to improve the situation so you can tell when a player
actually chose his faction would be valid though.

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Reply to this item at:

  <http://gna.org/bugs/?11283>

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