URL:
  <http://gna.org/bugs/?11344>

                 Summary: MP Randomization OOS
                 Project: Battle for Wesnoth
            Submitted by: blueblaze
            Submitted on: Friday 03/21/2008 at 20:39
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4
        Operating System: XP

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Details:

This randomization OOS is produced whenever my scenario tries to create units
for a side that is "empty" in multiplayer (side is still defined in WML and in
map). The units are created randomly, so it causes OOS by giving each player
different units. As well, the map has randomized terrain masks that are not
in sync whenever the map is played with less than 4 people. Map works quite
well though whenever all 4 players are present. Scenario attached.



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File Attachments:


-------------------------------------------------------
Date: Friday 03/21/2008 at 20:39  Name: living_caves.zip  Size: 20kB   By:
blueblaze

<http://gna.org/bugs/download.php?file_id=4012>

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Reply to this item at:

  <http://gna.org/bugs/?11344>

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