Follow-up Comment #1, patch #1031 (project wesnoth):

great idea but I can't get it to work

"./wesnoth -m" fails with an assert 

WML exception:
User message: No server has been defined.
Dev message: Condition 'game_servers.size() 

(that might not be a problem in the patch, but please check)

quiting an mp game terminates the game, whereas quitting a game started with
-c brings you back to the main menu, could you try to make that coherent ?
everything should return to the main menu, unless the (already existing)
--exit-at-end option is used

you did not update the --help option, nor the man page

you did not update the changelog

you did not update data/core/about.cfg (if you're not already in there)

I think that -m is a bad choice... that's a natural shortcut for the already
existing --multiplayer option (you can add that shortcut, while you're at
it)

try -s --server 

thx for the patch, it looks quite good, a few iterations and it'll be in

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